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UI/UX Design that helps startups
raise, launch and grow

We help startups turn rough ideas into products people actually understand and developers can confidently build.

No obligation. Just a real look at where your product is losing people.

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App design your developers can actually build

Every screen is designed with developers in mind — using clear components, reusable patterns, responsive layouts, and well-documented interactions before development begins. Have dev-ready UI from day one, so nothing gets lost in the handoff.

Web Application

Mobile Application

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Maybe you looked at your own product and thought, this doesn’t look ready

None of that means the product's wrong. It usually means the design hasn't caught up to what you're actually building.

People sign up, poke around, and quit.

They never get far enough to see why your product is worth sticking around for.

New users land on the dashboard and freeze

Everything's there, nothing's obvious, and they don't know what to click first.

It works, but it doesn't look polished.

Investors and new users judge the surface before they ever get to the substance.

Here's what actually changes

You get a design that gets built, gets used, and gets you the next round of funding.

Every screen we design is aimed at one of three things: fewer back-and-forth cycles with your developers, less onboarding drop-off, and a product that finally looks like what it actually is:  ready.

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A process built around what your developers can ship

This is a customer-centred process from the first sketch — every decision traces back to how a real person will actually use the screen, not just how it looks in isolation.

01. Pegs

We study your competitors first. Before we draw a single screen, we look at what your best competitors get right, and where they fall short. Your dev team gets a validated direction, not a guess.

02. Low-fi wireframes

Structure before anything's pretty. We lock down the layout and the flow first. Your dev team gets signed-off logic before any real build cost is on the line.

03. Colour and design case studies

Built to be reused. No one-off screens. Your dev team gets a component library they build once and use everywhere.

04. High-fidelity UI

Pixel-accurate, every state covered. Spacing, type, edge cases, all specified. Your dev team stops guessing.

05. A clickable prototype:

The real thing, before it's real. A working, click-through version of your product. Your dev team gets something to test actual flows against before they write a line of code.

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A process built around what your developers can ship

This is a customer-centred process from the first sketch — every decision traces back to how a real person will actually use the screen, not just how it looks in isolation.

Comparison table of UI/UX design service providers

Startup Studios

Freelancer

Generalist agency

Dev-ready handoff

Always

Rarely

Sometimes

Support through build

Through launch

No

Limited

Built for SaaS/product work

That’s all we do

Depends

Rarely

One point of contact

No

Yes

No

Our working prototypes

Click through an actual redesign, in the same file format your developers would receive.

View full UI/UX case studies
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You approve the direction before we ever touch the final look

There's a checkpoint right after the wireframes. Revision rounds are defined upfront, at every stage, in your proposal. High-fidelity design only starts once you've approved where things are headed, so the result is something you already recognise, not a surprise.

Every week you wait is a week of users bouncing at the same step

If you already know where people drop off, that number doesn't fix itself. It compounds with every new signup. The best time to fix this is before your next cohort arrives.

Get a clear picture of where your
product stands

From wireframes to clickable prototype, dev-ready at every step, and we're still around after launch. Tell us what’s broken, and you’ll walk away with concrete fixes, whether you end up hiring us or not,

No obligation. Just a real look at where your product is losing people.

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